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Full Version: Firmware V1.25A
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I am happy to announce another Firmware update again!!!

This time we get up to V1.25A which adds plenty of new features and fixes again.
Thanks for everyone who tested with me with the release candidates. Beside these I added also even some more features for the release.

As usual some important information before you update:

- make a backup of your SD Card and especially of your projects
- Old Projects can simply be loaded with the new version
- Firmware updates always work, if it doesn't, then you did something wrong. Check the Firmware update FAQ for some infos.
- No worries, in case of any issues you can always go back to your earlier version!
- I totally can understand if you are disappointed if your long awaited feature request is not included in this update. I really do my best to get much new stuff in the releases and i keep track on all the hundrets of feature requests. I constantly update my 2do list and change priorities depending on many factors. Please read the FAQ in the forum to find out how I work and how I don't work. In the end, I can never please anybody. But I do my best to make it better each time.

Also note: Since the last versions the update will look a bit different around the end of updating. For some people the Progressbar will go back to 0 and some percent. That is totally fine and as long as it says 'Updating Succeed', then everything is fine.

Here are most of the changings / additions:
- integrated the More Video-IO Expander into the Firmware with Video and USB Computer keyboard support (and many more unofficial functions)
- added video mode setting in setup screen (OK to enter video settings)
- added endless repetitions of patterns when BRK repetition value is 255/0xff
- added velocity -> MOD output for midi clone to modular
- fixed missing/wrong probability from automators if sample tracks are set to something else
- fixed wave file loading issue for some wavefiles
- added octave change in wavefile preview
- added launch mode function. beside the regular launch possibilities there is now an additional synchronizing to queuepoints/zero cross launchmode (Setup -> Pattern Launch Type)
- fixed midi issue for velocity/mod recording on other tracks than 1
- changed Trigger All Off function (Trigger16 FX) to Extra Trigger FX which involves Trigger all Off and swap trigger commands from the FX
- implemented firmware update / file transfer for the video expander
- updated SETW command for samples so it would overrule samples or waveforms selected from the sample/wave column is used from the pattern FX
- added global swing function (project screen) for the internal clock (+- 1/64th precision). Be aware that the output clock is also affected by the swing.
- added clock change shortcut. If on the clock in settings with any external clock pressing shift+delete will switch seamless to internal clock.
- fixed delete marked values with shift up function for pattern screens
- added 'clock out disabled' function. So the Clock and Reset outputs can be used to generate own clocks or additional gates/triggers.
- fixed/finetuned live random values results
- added random ranges to the randomize functions in the Nerd Menu
- added midi notes and velocity to the randomize functions
- added SHIFT+DOWN+DELETE on sequencer screen to move a column one down (insert empty one).
- added Pattern Import/Export function (Nerd Menu in Pattern Screen)
- added CV/MOD Outputs as Automator Source
- speed up Load / Save Projects a bit
- midi recording adds now some quantization (pre/post correction)
- fixed wrong text in Sample Retrigger Command
- changed Table Chord Editing. SHIFT UP/DOWN change the note now and SHIFT LEFT/RIGHT the chord type
- removed round robin recording into a midi track from midi. Records now always from left to right into the columns.

* Note for the video expander! It is not getting detected automatically but you turn it on and off manually in the Setup screen.
Setup -> Video Expander -> Off / USB only / Clone.

And as usual some minor small things that came along the way or needed to be done...

The new firmware is attached here, download it, put it in your firmware folder and update following the usual firmware update instructions.

Also to be sure that you don't miss any feature or to know how it works, check the manual.

The Firmware and Manual is also always available on the XOR Website:
https://xor-electronics.com/nerdseq/

Don't forget to spread the word, make videos, because that is what's needed to continue adding new features!!


Enjoy the update! Heart
Excellent!

Just a quick question regarding TD2 on a CV16 track:
I have tracks 3&4 allocated to NSA2 (my 2. CV16). Lanes are setup in the Track setup as Destination 1-6 -> ext CV1-6 for track 3 and ext CV9-14 for track 4. In lane 4 I have lots of TD2 and the bottomline of the NerdSEQ says "Dest. Trigger unknown".

I hoped it would be an initialization problem and changed and set the setting again, but no visible change.

What am I missing?

FWIW putting TT4 into lane 4 of track 4 correctly sends trigger out of local Trigger4.

Kind regards,
Michael
(10-15-2021, 03:27 PM)mgd Wrote: [ -> ]Excellent!

Just a quick question regarding TD2 on a CV16 track:
I have tracks 3&4 allocated to NSA2 (my 2. CV16). Lanes are setup in the Track setup as Destination 1-6 -> ext CV1-6 for track 3 and ext CV9-14 for track 4. In lane 4 I have lots of TD2 and the bottomline of the NerdSEQ says "Dest. Trigger unknown".

I hoped it would be an initialization problem and changed and set the setting again, but no visible change.

What am I missing?

FWIW putting TT4 into lane 4 of track 4 correctly sends trigger out of local Trigger4.

Kind regards,
Michael

There are no triggers on the CV16 yet. You got to set the column to local 1..6.
Ah, ok. What is TD2 supposed to do? Or is that for future extensions?
Liking the Import/Export pattern feature very much ;-)
Oh yes, the import/export function is also one of my favourites, plus the cheat-sheet in the manual.
Global swing, nice!!
The global swing is great. Just remember if using it, that the clock out swings too (which is what we want most of the times), and sometimes it will cause problems with external midi synths with delay effects set to clock - so the delays bends (detune while shifting delay speed). I tried it with Wavestate, Argon8, Cobalt8 and Hydrasynth. The solution is to either switch off swing or set the external synts to clock their effects on a specific bpm instead of using clock.
Exactly, that's why I mention it like everywhere Big Grin
There is actually a issue with a special combination of circumstances which can let a track run slightly out of clock.
So for now, please avoid the following combination:
Use Sync Launch Mode + Have a track with a clock divider + stop a track using the **. In that case the next start of that track would let it start one or more ticks late. It only goes wrong with this combination.
I will take care for an update tomorrow. If you don't use this all together, then no worries for now.
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