Hi,
Firmware 2A, two global transpose related misbehaviors:
after update old projects seem to be transposed down severely - Middle C is many octaves down, barely audible. I had to set global transpose to +80-+94 instead of 0 to reach audible range for any note. If this is a default that old projects do not have, the firmware should automatically fix such case on load, as it took me 10 minutes to understand what is happening

.
Second misbehavior is that update passed via new mapping feature to global transpose resets to global default after each cycle of track repeat. It reacts to mapping input correctly, but then reverts back to global value after cycle ends. You get a funny effect of going out of tune and then back to normality if you do not touch anything for a while. It should stay transposed IMHO.
(12-30-2023, 08:05 AM)sarukas Wrote: [ -> ]Hi,
Firmware 2A, two global transpose related misbehaviors:
after update old projects seem to be transposed down severely - Middle C is many octaves down, barely audible. I had to set global transpose to +80-+94 instead of 0 to reach audible range for any note. If this is a default that old projects do not have, the firmware should automatically fix such case on load, as it took me 10 minutes to understand what is happening
.
Second misbehavior is that update passed via new mapping feature to global transpose resets to global default after each cycle of track repeat. It reacts to mapping input correctly, but then reverts back to global value after cycle ends. You get a funny effect of going out of tune and then back to normality if you do not touch anything for a while. It should stay transposed IMHO.
Not aware of the first situation. Can you please add the project or send it to me. It should be no problem to load projects from older stable versions.
As for the 2nd issue, I checked it and you mean mapping destination -> Global->Transpose. Indeed it does reset after the mainclock zero cross which is wrong. It doesn't match with the cue-ing of the regular global transpose function. Will be fixed in the maintenance release.
(12-30-2023, 08:05 AM)sarukas Wrote: [ -> ]Hi,
Firmware 2A, two global transpose related misbehaviors:
after update old projects seem to be transposed down severely - Middle C is many octaves down, barely audible. I had to set global transpose to +80-+94 instead of 0 to reach audible range for any note. If this is a default that old projects do not have, the firmware should automatically fix such case on load, as it took me 10 minutes to understand what is happening
.
Second misbehavior is that update passed via new mapping feature to global transpose resets to global default after each cycle of track repeat. It reacts to mapping input correctly, but then reverts back to global value after cycle ends. You get a funny effect of going out of tune and then back to normality if you do not touch anything for a while. It should stay transposed IMHO.
Just to rule out a silly mistake (happened to me before...

)
You didn't accidentially flip the offset switch for the output CV from 0-10V to -5-+5V?
Happy new year everyone,
Michael
Congratulations Thomas! This looks amazing. Looking forward to exploring all that is new and especially the new i2C integrations!
Hi Everyone and Thank you for all the hard work Thomas!
I'm only scratching the surface of what's possible with V2.0A but still, it's very exiting. If you know of any resources / threads to help explore what's possible please give us some pointers below.
Just few things I am noticing that don't work as one would expect, perhaps a bug or something missed ( possibly by me...)
1. I have another sequencer patched into trs midi in (Note and gate) on multi I/O, mapped to CV - Note - CV 3 and gate on trk3 as well. What comes out of track 3 is 2 octaves down and only sound like original sequence when I transpose the track 24 semitones up.
Side note: How would I go about applying some logic or adding / substracting if I had another sequence on TRK 3 in Nerdseq ? it plays nerdseq step only if nothing is present on midi in atm.
2. Transposing a track also affects MOD output not just CV out as one would expect. It was very handy to have C3 being 0volt so that one could use negative values for something else then positive such as send levels to two diferent fx. When Mapping MOD output to i2c however what comes out seems to be only positive voltage. also If I send a value on the same port from my fader bank it get's stuck on whatever faderbank sent last as oposed to updating when reaching a step with different value in a sequence.
3. i2c port B doesn't seem to have option to send TR ( trig) as you get on port A. What that means is that if want to trig stuff using i2c and plug faderbank to the front (port A) I can't control internal parameters on nerdseq from faderbank at the same time as i2c port A needs to be set up to OUT to send information to er-301 in my case. If I could use port B at the back to trig drums it wouldn't be a problem but merge or any other option on port A doesn't seem to do it.
4. new i2c track type would be even better if first column was a regular trig colum with all ratchet options etc. otherwise it's just like more cv track / not very useful if you want to trig and seuence notes and control few parameters from one track... it gets confusing having stuff accross different tracks.
5. I might be missing something and it's not really new FW thing but is it possible to have trigs disapear when I delete a note value ( autofill in reverse) it gets reall frustrating to jump columns to get rid of trigs when writing a sequence...
Thank you !
(01-04-2024, 12:09 AM)HeadTwang Wrote: [ -> ]Hi Everyone and Thank you for all the hard work Thomas!
I'm only scratching the surface of what's possible with V2.0A but still, it's very exiting. If you know of any resources / threads to help explore what's possible please give us some pointers below.
Just few things I am noticing that don't work as one would expect, perhaps a bug or something missed ( possibly by me...)
Thank you !
Quote:1. I have another sequencer patched into trs midi in (Note and gate) on multi I/O, mapped to CV - Note - CV 3 and gate on trk3 as well. What comes out of track 3 is 2 octaves down and only sound like original sequence when I transpose the track 24 semitones up.
That is what your sequencer patched to the Midi in does. It sends the sequence 2 octaves down (which limits it also to less available notes).
The NerdSEQ can compensate these. See manual page 123. This applies to the general Midi -> Track assignment. Mapping Midi data is passed 1:1 and a C-0 is the Midi mode number 0 received into the mappings. If you need to offset that you use the calculation functions.
Quote:Side note: How would I go about applying some logic or adding / substracting if I had another sequence on TRK 3 in Nerdseq ? it plays nerdseq step only if nothing is present on midi in atm.
If there is something playing on the track it will just play as well or the part you play over it through midi.
Quote:2. Transposing a track also affects MOD output not just CV out as one would expect. It was very handy to have C3 being 0volt so that one could use negative values for something else then positive such as send levels to two diferent fx. When Mapping MOD output to i2c however what comes out seems to be only positive voltage. also If I send a value on the same port from my fader bank it get's stuck on whatever faderbank sent last as oposed to updating when reaching a step with different value in a sequence.
Transpose affects notes from the CV/MOD which is what I would expect. I don't know what you mean by negative values. Do you mean negative values if you have the offset switch to the left? Those are not recognized by the NerdSEQ and doesn't generate negative values. All the data created is always positive (eg. MOD from 0-10V / 0-FFF) and the offset switches just subtract 5 volt hardwarewise from it.
I2C uses positive values and if you need to offset it somehow then you either use the add/subtrack functions or the destination would be the one which should take care of this.
Please explain your issue with the fader bank vs the updates.
Quote:3. i2c port B doesn't seem to have option to send TR ( trig) as you get on port A. What that means is that if want to trig stuff using i2c and plug faderbank to the front (port A) I can't control internal parameters on nerdseq from faderbank at the same time as i2c port A needs to be set up to OUT to send information to er-301 in my case. If I could use port B at the back to trig drums it wouldn't be a problem but merge or any other option on port A doesn't seem to do it.
Oh yes I missed that one. Integrated with the maintenance release. It suppose to be there of course. A and B should be equal.
Merge is for the incoming data merged to the other output.
Quote:4. new i2c track type would be even better if first column was a regular trig colum with all ratchet options etc. otherwise it's just like more cv track / not very useful if you want to trig and seuence notes and control few parameters from one track... it gets confusing having stuff accross different tracks.
You can send basic triggers but adding the use of the full trigger commands is surely a possibility. You could define also some trigger types with the matrix and should be able to fire them from the columns.
Quote:5. I might be missing something and it's not really new FW thing but is it possible to have trigs disapear when I delete a note value ( autofill in reverse) it gets reall frustrating to jump columns to get rid of trigs when writing a sequence...
It was requested before but I got to see how I would implement this. Because I think this shouldn't be a standard setting and maybe it would also be a thing to clear the whole row directly. On my list to find a good solution.
Quote:Quote:1. I have another sequencer patched into trs midi in (Note and gate) on multi I/O, mapped to CV - Note - CV 3 and gate on trk3 as well. What comes out of track 3 is 2 octaves down and only sound like original sequence when I transpose the track 24 semitones up.
That is what your sequencer patched to the Midi in does. It sends the sequence 2 octaves down (which limits it also to less available notes).
The NerdSEQ can compensate these. See manual page 123. This applies to the general Midi -> Track assignment. Mapping Midi data is passed 1:1 and a C-0 is the Midi mode number 0 received into the mappings. If you need to offset that you use the calculation functions.
Right, it seems to be what you said in the manual about midi standard being vague. Very thoughtfull to incude option to offset that!
It happened that both sequencers have screens and the note readouts are the same looking at them now so yeah. I am not sure how to use calculation functions just yet but now I have a imidiate reason to figure it out. Cheers!
Quote:Quote: Wrote:Side note: How would I go about applying some logic or adding / substracting if I had another sequence on TRK 3 in Nerdseq ? it plays nerdseq step only if nothing is present on midi in atm.
If there is something playing on the track it will just play as well or the part you play over it through midi.
Yep. I guess I'll figure out how to combine two sequences in intresting ways once I study a bit more.
Quote:Quote:2. Transposing a track also affects MOD output not just CV out as one would expect. It was very handy to have C3 being 0volt so that one could use negative values for something else then positive such as send levels to two diferent fx. When Mapping MOD output to i2c however what comes out seems to be only positive voltage. also If I send a value on the same port from my fader bank it get's stuck on whatever faderbank sent last as oposed to updating when reaching a step with different value in a sequence.
Transpose affects notes from the CV/MOD which is what I would expect. I don't know what you mean by negative values. Do you mean negative values if you have the offset switch to the left? Those are not recognized by the NerdSEQ and doesn't generate negative values. All the data created is always positive (eg. MOD from 0-10V / 0-FFF) and the offset switches just subtract 5 volt hardwarewise from it.
I2C uses positive values and if you need to offset it somehow then you either use the add/subtrack functions or the destination would be the one which should take care of this.
Please explain your issue with the fader bank vs the updates.
Okay! I was using note values to jump betwean different voltages when programing quickly ( might be worth adding some more steps when pressing shift+OK while on pitches. 0V>5V>10V equvalents in hex would be really handy). It doesn't transpose pitch on MOD out , only notes.
Sorry for confusion, I meant C5 (not C3) being a middle of the range. If you plug a MOD out to ER-301, play C5 and look at the scope on that input it lands in the middle (5V), so if you use that to open unipolar VCA (only opens with values above C5 ) on one channel and you rectify negative half ( why in my head it was negative values) and then Rectify again but full on another you get two halfs of that 0-10V range that can be used to open two different VCAs depending on what note you use from one MOD output. So with that in place I was hoping to just use I2C instead of a cable to open two different VCAs on different channels of er-301 that I use as mono sends. Anyway your reminder that switch is just a hardware thing and adding an offset on er-301 did the trick ! Thank you !
Quote:Please explain your issue with the fader bank vs the updates.
I think it was doing weird things when the above wasn't set up with offset... i.e I had fader bank and nerdseq sending data on same I2C port and it seemed like it wouldn't overwrite where I left the fader when going through the sequence but with the above working correctly it seems to be working fine.
Quote:Quote:3. i2c port B doesn't seem to have option to send TR ( trig) as you get on port A. What that means is that if want to trig stuff using i2c and plug faderbank to the front (port A) I can't control internal parameters on nerdseq from faderbank at the same time as i2c port A needs to be set up to OUT to send information to er-301 in my case. If I could use port B at the back to trig drums it wouldn't be a problem but merge or any other option on port A doesn't seem to do it.
Oh yes I missed that one. Integrated with the maintenance release. It suppose to be there of course. A and B should be equal.
Merge is for the incoming data merged to the other output.
Great ! Thanks for clarifying .
Quote:Quote:4. new i2c track type would be even better if first column was a regular trig colum with all ratchet options etc. otherwise it's just like more cv track / not very useful if you want to trig and seuence notes and control few parameters from one track... it gets confusing having stuff accross different tracks.
You can send basic triggers but adding the use of the full trigger commands is surely a possibility. You could define also some trigger types with the matrix and should be able to fire them from the columns.
That would be great! Same goes for More CV track so there is less of a tradeoff in terms of what you can do with trigs on those track types. How do you mean "define some trigger types with matrix ? Using mapping setup page ?
Quote:Quote:5. I might be missing something and it's not really new FW thing but is it possible to have trigs disapear when I delete a note value ( autofill in reverse) it gets reall frustrating to jump columns to get rid of trigs when writing a sequence...
It was requested before but I got to see how I would implement this. Because I think this shouldn't be a standard setting and maybe it would also be a thing to clear the whole row directly. On my list to find a good solution.
An option on the Setup page to "auto delete trigger" would totaly do it for me but I am sure you'll figure something even better.
Thanks a lot for your reply Thomas! Much appreciated !
Hi there,
I am using the More Video expander and it seems that the only way to get to the mapping screen is through Project -> Mapping Setup on the keyboard. Pressing F12 Nerd Menu twice does not seem to work the same as on the module.
Am I missing something here?
Thanks,
-james
(01-06-2024, 12:26 PM)originaljimdandy Wrote: [ -> ]Hi there,
I am using the More Video expander and it seems that the only way to get to the mapping screen is through Project -> Mapping Setup on the keyboard. Pressing F12 Nerd Menu twice does not seem to work the same as on the module.
Am I missing something here?
Thanks,
-james
I just looked it up and the manual says SHIFT+F3.
Updated to V2.0C
Download in the first post!
Revision C:
- added scale screen update if changed by mappings
- added mappings: Pulse,Start/Jump,Stop sequencer,note2pitch
- updated some screen updates if changed from the mappings
- added Execute multiple Mapping command as mapping command (nice to create mapping 'macros')
- updated slow LFO so the speed is more real again.
- added SHIFT+START in marked mode with playing player to start selected patterns
- fixed bug with sega gamepad which saved the wrong settings (needs new gamepad setup)
- fixed wrong Midi note off if scaled and played from external keyboard
- fixed scale function if used from mapping etc and not from a track
- added new shortcut for groove to increment/decrement all rows at the same time (SHIFT+OK+CURSOR UP/DOWN in the first row)
- added fix so a CV16 will also be initialized even if no track is assigned (so it can be used directly from the mappings)
- fixed player functions if a track is externally 'clocked' by mappings
- fixed global transpose from mapping
- fixed table CV Input so it can be used from multiple tables