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Firmware V2.02
Forum: Firmware / Manual
Last Post: Terekki
01-18-2025, 08:51 AM
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DualChord Volume/Velocity...
Forum: Feature requests
Last Post: remixed123
01-17-2025, 02:16 PM
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Glide questions
Forum: General Questions
Last Post: XORadmin
01-17-2025, 08:06 AM
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Mapping Source: Program C...
Forum: Feature requests
Last Post: sync_mutex
01-15-2025, 01:23 PM
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Pam's 24PPQN Source vs Ne...
Forum: General Questions
Last Post: VMG
01-10-2025, 10:25 PM
» Replies: 2
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How to randomize notes fr...
Forum: General Questions
Last Post: XORadmin
01-10-2025, 06:14 AM
» Replies: 16
» Views: 1.623
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User Manual V2.02
Forum: Firmware / Manual
Last Post: megarat
01-10-2025, 05:54 AM
» Replies: 1
» Views: 114
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Empty pattern visibility
Forum: General Questions
Last Post: kriskeyman
01-10-2025, 02:36 AM
» Replies: 2
» Views: 40
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Dualchord with firmware V...
Forum: Beauty and less important bugs/glitches
Last Post: XORadmin
01-09-2025, 12:07 PM
» Replies: 0
» Views: 26
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Dualchord Expander
Forum: NerdSEQ Expanders
Last Post: XORadmin
01-09-2025, 11:30 AM
» Replies: 12
» Views: 435
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Pam's 24PPQN Source vs NerdSEQs Mod.Clock24 In |
Posted by: VMG - 01-10-2025, 05:48 PM - Forum: General Questions
- Replies (2)
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Hello friends of my favorite sequencer ever
I thought I had a pretty good understanding of "Clocks", and PPQN and all that... but something is mystifying me today and I am hoping someone here can educate me.
The Setup:
I have a default-out-of-the-box Pamela's PRO Workout, set to 24PPQN and Ch1 pulsing at x1 speed, so 1/4 note blinks at 120bpm.
I have NerdSEQ set to Project > Clock > MOD.CLOCK24 and NerdSEQ Track Setup is NORMAL (Clock)
First test:
I take that Ch1 1/4 note blink and stick it into NerdSEQ's Clock IN. In a Pattern, the cursor is moving verrrry slow across the 64 steps (I am assuming 16 steps (00-0F) == 1/4 note?) so I expected NerdSEQ's cursor to be haulin' azz flying through 00-0F with each pulse coming from Pam's Ch1. Instead, NerdSEQ pattern is advancing 1 step (meaning 00 -> 01 -> 02) one step every 6 pulses from Pam's.
Second test:
If I change NerdSEQ to MOD.CLOCK (no 24), then the Pattern steps advance once per Pam's pulse... which is closer to what I expected but still nowhere near fast as I thought.
Third test:
If I then change Pam's Ch1 to x16, NerdSEQ Pattern steps seem to fly as expected; 1/4 note (1 pulse from Pams) = Steps 00-0F of the Pattern, or 4 beats per pattern in a 4/4 120bpm tempo. If that makes sense...
Additionally, I did go in and mess with SHIFT-NERD > Track Setup > Clock * 8 but that doesn't seem to make sense to need to do that. Plus, it's also not fast enough. So I don't think that's the solution...
I do not think this is a NerdSEQ issue, I am only asking here because I am working with these 2 modules today and hoped someone here could demystify what's happening. I do not seem to have these sync oddities with other gear, including Pams PRO to Pams NEW, for example... or Eloquencer or PER|FORMER or Sinfonion, etc, though these all do have their own clock divider setups, just not as in depth as Nerdy.
Anyway, sorry to ask a General Teach Me About Clocks question on a specific hardware's forum - but hopefully someone can explain how best to set up an external clock to NerdSEQ for the 1:1 beats per measure my narrow mind is expecting
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Dualchord with firmware V1.1 note offset |
Posted by: XORadmin - 01-09-2025, 12:07 PM - Forum: Beauty and less important bugs/glitches
- No Replies
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They are a very few Dualchord shipped with already firmware V1.1 (you can see the firmware version in the track setup screen of the Dualchord) and those got unfourtunately a note offset of 5 semitones. For now if it disturbs you then you can apply the track transpose. I will fix that in the next days with a maintenance update.
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Empty pattern visibility |
Posted by: kriskeyman - 01-09-2025, 06:48 AM - Forum: General Questions
- Replies (2)
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Is there any way to differentiate empty patterns from populated patterns? For example, dim the empty patterns and show them as grey instead of white in the sequencer screen, or bold them.
Sometimes it gets a bit difficult for me to remember which are my empty cells across various track types.
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Velocity values from Variable A : wierd behaviour |
Posted by: Martineh - 01-06-2025, 03:38 PM - Forum: Beauty and less important bugs/glitches
- Replies (2)
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Hello Thomas,
First of all, happy new year
Here is an issue I encountered, I may have found a bug.
I followed your instructions found on this thread : https://xor-electronics.com/forum/showth...5#pid11215 #67 in order to control the velocity values of a midi pattern with an I2C fader.
I expected the velocity to be 127 when the variable is 4095, and that it would decrease regularly with the variable, down to minimal values.
Here is how it actually behaves :
VAR A = 4095 : Velocity is 127 (as expected)
4059 < VAR A < +-2000 -> no midi note. No output at all.
1680 <VAR A < 1360 : midi notes output again, but the velocity increases when VA decreases (which is very unexpected).
Here is a short video to show you. It was filmed with V2.01A, but I updated to V2.02 before posting this thread and exactly the same problem occurs.
Also, this relationship between velocity and variable A is not random, it's always identical. Same behaviour when using another variable (B).
You hear Nerdseq controlling a bitbox micro in the video, but I also sent midi straigh into my DAW and it's exactly the same problem.
All the best,
Martin
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jump function CBPB |
Posted by: rene - 01-04-2025, 02:47 PM - Forum: NerdSEQ
- No Replies
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when I enter cbpb 07 03 in row 01 of the FX field at position 16, the sequence jumps to row 03, but when it arrives at field 16 of row 03, it jumps back to row 01 until it jumps again to row 03 instead of continuing to field 64 in row 03. There is an empty row between row 01 and row 03.
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Importing .mid files |
Posted by: SaturdayMorning10am - 01-03-2025, 09:26 AM - Forum: General Questions
- Replies (1)
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Hey! Just joined the forum.
I'm thinking of buying Nerdseq this weekend.
One of my main usages would be to play old NES songs by having my own oscillators as the sounds.
So would it be possible to import .mid files out of the box or convert them to a suitable format and then import them?
Here's an example of a .mid file:
https://bitmidi.com/bubble-bobble-main-theme-mid
EDIT: If this isn't possible at the moment, I'm willing to create a script to do this if there's any documentation on how the .ns files work.
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