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Latest Threads
Firmware V1.22 Puzzle
Forum: Firmware
Last Post: XORadmin
09-22-2020, 08:08 PM
» Replies: 18
» Views: 1.316
Offline Editor For Projec...
Forum: Feature requests
Last Post: gromler
09-20-2020, 09:43 PM
» Replies: 11
» Views: 848
More CV Expander?
Forum: NerdSEQ Expanders
Last Post: Cedre
09-20-2020, 06:55 PM
» Replies: 67
» Views: 2.758
How exactly does polyphon...
Forum: General Questions
Last Post: XORadmin
09-20-2020, 09:33 AM
» Replies: 5
» Views: 81
New and improved...
Forum: Your Setup
Last Post: mvdirty
09-19-2020, 03:25 PM
» Replies: 2
» Views: 38
Unexpected reset behavior
Forum: Beauty and less important bugs/glitches
Last Post: grib
09-19-2020, 11:21 AM
» Replies: 4
» Views: 55
'live input' monitoring o...
Forum: Feature requests
Last Post: XORadmin
09-18-2020, 08:39 AM
» Replies: 2
» Views: 106
Nerdseq Triggers to Doepf...
Forum: Beauty and less important bugs/glitches
Last Post: Cedre
09-15-2020, 08:43 PM
» Replies: 28
» Views: 397
RETRIG in time division n...
Forum: Feature requests
Last Post: Cedre
09-14-2020, 05:11 PM
» Replies: 0
» Views: 32
New FX: Trig&CV prob
Forum: Feature requests
Last Post: Cedre
09-14-2020, 05:10 PM
» Replies: 1
» Views: 37

  New and improved...
Posted by: Terekki - 09-19-2020, 01:19 PM - Forum: Your Setup - Replies (2)

[Image: modular.jpg]

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  How exactly does polyphony work?
Posted by: ForAiur - 09-17-2020, 04:11 PM - Forum: General Questions - Replies (5)

I have a Hermod which lets me just play a chord on a keyboard and all notes get entered. But the Hermod needs me to be very precise in playing a keyboard, which I'm not (but getting there).

That's what I got the NerdSeq for ... composing.

When searching for Polyphony I only get people discussing it. How does it work? I also searched the (very long) manual for the words "polyphonic" and "polyphony" but didn't really find an instruction.

Is there a way to attach a keyboard, hit record, play 3-4 notes as a chord and they all get recorded into the same or different channels? If yes, what do I need to set up? (I understand that 4 voices seems to be the max with midi in?)

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  RETRIG in time division not in ms
Posted by: Cedre - 09-14-2020, 05:11 PM - Forum: Feature requests - No Replies

Please add an option to have retrig in time division, not in ms.

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  New FX: Trig&CV prob
Posted by: josker - 09-14-2020, 09:53 AM - Forum: Feature requests - Replies (1)


I tried to be diligent in searching for current requests and also figuring out if there's an easy workaround, but: 

I think having an FX type that affects the probability of both the gate and CV in a given step happening would be great.

You can, of course, have PRTR and PRCV, but they aren't interdependent. As I described elsewhere:

I’m looking for a ”note probability”, in a MIDI sense – if a gate doesn’t happen, the CV change shouldn’t happen – and vice versa. I’d like to prevent both:

* Pitch shifts without an envelope (probability prevents gate, but not CV change) and
* Retriggering of the same note (probability prevents CV change, but not gate).

Hope i managed to explain it!


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  NerdSEQ Portable progess
Posted by: XORadmin - 09-13-2020, 10:49 AM - Forum: NerdSEQ Portable - Replies (6)

Hi there. You know i am busy with the NerdSEQ portable and that it is not finished yet.

Due to all the work to do for it, all circumstances and all other projects/work that also have to be done, it will still take a while. Remember, still a one man team.
The current estimated release will not be before the end of 2020.

I will keep you informed once i can tell you more details.

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  SH-101 style Editsteps improvement
Posted by: josker - 09-10-2020, 08:33 PM - Forum: Feature requests - Replies (1)


My request/idea is twofold: 

1) Make the "Editsteps" menu item also affect the "Step record" feature available via MIDI. That way, you can select an Editsteps value of 1, and using your MIDI controller, enjoy SH-101 style sequence input. Even further, you can space your sequence notes out more with Editsteps.

I've understood that 1) might be on the way, in any case. If that is true, then my actual request/suggestion is 2):

2) Bring the "Editsteps" menu item closer to the surface. Say, the Nerd menu. That way, the way you input your sequences using Editsteps would be much more fluid. 

Just as a testament of this note input method's usefulness: It has been adopted by many many sequencers, and I think for good reason – it's very powerful. Besides the legendary 101, off the top of my head, Sequentix Cirklon, Dreadbox Typhon and Polyend Tracker come to mind.

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  Unexpected reset behavior
Posted by: grib - 09-09-2020, 11:20 PM - Forum: Beauty and less important bugs/glitches - Replies (4)

I use a Doepfer A-164-1 manual  gate to the reset input of the Nerdseq (and other sequencers on the same clock). It historically worked great. 

Now — not sure since when, I didn’t have the reset hooked up this summer since I had a smaller quarantine rig — hitting the reset causes the Nerdseq to stick on beat 1 of the pattern in a loop until I hit a hard stop.  I am guessing my that 1.20 was the last working firmware, ISTR upgrading to 1.21 over the summer. 

Might be me? I don’t know.

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  CV and trigger expander
Posted by: Cedre - 09-06-2020, 07:15 PM - Forum: NerdSEQ Expanders - Replies (5)


Is there a plan ti have a CV and trigger expander, for example 8 CV and 8 trigger ?

Cause i need the two expander CV and trigger but I don't have any more empty in my case and I don't need 16 trigger, just 4 or 8 max.



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  My Current Nerdseq Powered Setup
Posted by: broecker - 09-05-2020, 03:31 PM - Forum: Your Setup - Replies (2)

The Nerdseq is the most used module in my setup. Cannot wait for the new firmware to be released!!!

Attached Files
.pdf   Setup 09052020 opt.pdf (Size: 813,9 KB / Downloads: 30)
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  Firmware V1.22 Puzzle
Posted by: XORadmin - 08-28-2020, 01:09 PM - Forum: Firmware - Replies (18)

A little puzzle. 15 words. New firmware nearly finished!

[Image: v122_featurepuzzle.jpg]

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