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Latest Threads
Firmware V1.18
Forum: Firmware
Last Post: uniquepersonno2
3 minutes ago
» Replies: 6
» Views: 352
Tables are creating flams
Forum: Beauty and less important bugs/glitches
Last Post: XORadmin
9 hours ago
» Replies: 4
» Views: 21
Trying to figure out.....
Forum: General Questions
Last Post: XORadmin
9 hours ago
» Replies: 8
» Views: 143
Link 2 NerdSeqs Together?
Forum: General Questions
Last Post: XORadmin
9 hours ago
» Replies: 1
» Views: 35
Enhancing TABLES a little...
Forum: Feature requests
Last Post: XORadmin
9 hours ago
» Replies: 1
» Views: 15
switching mod output -5/+...
Forum: General Questions
Last Post: codydjango
Yesterday, 11:39 PM
» Replies: 3
» Views: 37
Randomise table choice
Forum: General Questions
Last Post: XORadmin
Yesterday, 09:51 PM
» Replies: 4
» Views: 48
Sort order for the Load M...
Forum: General Questions
Last Post: XORadmin
Yesterday, 09:15 PM
» Replies: 3
» Views: 21
Here's my setup along wit...
Forum: Your Setup
Last Post: debugnus
Yesterday, 12:01 PM
» Replies: 0
» Views: 21
Off for 1 week from Feb 2...
Forum: Company News
Last Post: XORadmin
Yesterday, 10:41 AM
» Replies: 0
» Views: 17

 
  Enhancing TABLES a little bit
Posted by: theotteryears - Yesterday, 11:22 PM - Forum: Feature requests - Replies (1)

Instead of the value field in the table FX command choosing the table.... could it be changed so that it sets a range from which it randomly chooses a table to play?

So eg, TABL 004 would choose between tables 1 to 4 each time it passes by the table command in the table column.

Otherwise the function as it is now is duplicated in the table column right?

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  Tables are creating flams
Posted by: theotteryears - Yesterday, 08:28 PM - Forum: Beauty and less important bugs/glitches - Replies (4)

Attached is my save file.

If you just connect up TRIG 3 out to a very fast envelope, opening a VCA with an OSC through it - you should hear sometimes that the table flams when I tell the table to stop playing.

I guess the timing of table OFF and a new trigger from the TRIG column at the same time is slightly out.

If you listen to the file for about 30 seconds you should hear what I mean occurring sometimes.

Hope this is clear!

Thanks,
Chris



Attached Files
.nrd   FLAM.NRD (Size: 428,8 KB / Downloads: 1)
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  Here's my setup along with a test tune
Posted by: debugnus - Yesterday, 12:01 PM - Forum: Your Setup - No Replies



I'm extremely happy with the Nerdseq module! the best addition ever.

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  Off for 1 week from Feb 25th
Posted by: XORadmin - Yesterday, 10:41 AM - Forum: Company News - No Replies

Hi there,

i will be off for a week from February 25th to March 4th. So there will be limited support. Orders will still be handled.

Cheers!

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  LFO reset
Posted by: depaffect - Yesterday, 09:50 AM - Forum: General Questions - Replies (1)

Is there anyway to make the LFO reset on a note-on? 

I've also tried using the ASL1 101 command on each note in the pattern under "FX 1" (my LFO is in automator slot 1) but it doesn't seem to do anything

Sorry ignore this thread. I got the above to work (it was on slot ZERO!) , and now I've realised it's more powerful to manually assign an LFO reset as per ASLx101.

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  Envelopes?
Posted by: captainhooke - Yesterday, 09:38 AM - Forum: Feature requests - Replies (1)

I see the option in the Automation section, and that you are still working on it. Will this mean you can get an envelope on every trigger out of the MOD channels?

This would we wild and could save me using a lot of envelopes from other parts of my system.

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  switching mod output -5/+5 -> 0/+10
Posted by: codydjango - Yesterday, 02:32 AM - Forum: General Questions - Replies (3)

Seems like this is possible but haven't been able to successfully figure it out. Read through the updated manual and didn't see anything, unless I'm misunderstanding how the FX can work...

The documentation says that the 12 CV outputs can be either "Range -5 Volt /+5 Volt or 0 Volt / +10 Volt" so to me that seems to indicate a switch somewhere... 

Steps:
- 0/+10 signal patched into input 1
- setup record to record input 1 to mod 1
- monitor output of mod 1
- signal is now -5/+5

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  Sort order for the Load Menu
Posted by: banjodan - Yesterday, 12:37 AM - Forum: General Questions - Replies (3)

Is the list of projects in the Load Menu supposed to be in alphabetical order? It seems like sometimes it is, but other times it may be split. Currently my list is E thru Z followed by A thru E. Another thing, when I look at the files on my computer, they all have a modify date of July 6, 2061. Is that expected?

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  Shift/Start Row command
Posted by: LonzoB - 02-19-2019, 12:54 AM - Forum: Feature requests - Replies (1)

I would like a simple "Shift- Start" Row command.

Usage: Have one master track for song sequencing that could start different song sections/islands.

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  Firmware V1.18
Posted by: XORadmin - 02-18-2019, 04:33 PM - Forum: Firmware - Replies (6)

I'm happy again to finally present you a new Firmware release V1.18 with many new features, improvements and some fixes.

This was a unplanned update, but as the expanders took longer than expected i decided to release it already.

Some important information before you update:
- make a backup of your SD Card and especially of your projects 
- Old Projects from V1.17 and older can simply be loaded with the new version. Projects are not full downward compatible. So they might be some oddities if for expample saved with V1.18 and loading it with V1.17.
- All projects saved with the V1.18 release candidates are full compatible with the new version!

Here is a list of all the changings, in case you didn't check the Release Candidates yet:

  • Fix for the case when loading another project while one was playing which could cause a 1 BPM tempo. Sequencer stops now when loading another project.
  • fixed bug in tables where a table in track 6 could cause trigger 1 to trigger
  • changed in MOD column instead of using OK to switch between note and MOD values. Need SHIFT+OK from now
  • Added prelisten function for MOD column now using the OK button. If both MOD - note and Note are filled in, then 2 notes can be prelistened.
  • Bugfix: Delete marked Trigger changed MOD values next to it
  • Bugfix: Midi recording if note on and off was on same step, then now a trigger of F0 is filled in instead of a note-off
  • Added: Sample preview (In sample browser SHIFT + LEFT for output 7 and SHIFT + RIGHT for output 8, press again to stop pre-listening). Also very long samples (as in 'minutes') can be previewed, and that all also while playing (Is overruling the current sample track).
  • Added: Preview of already loaded sample slots (SHIFT + LEFT for output 7 and SHIFT + RIGHT for output 8)
  • Bugfix: Basenote from patches works now
  • Added: Patch to FX columns
  • Added: Table to FX columns
  • Updated: Patches always update all inserted values for local CV/Gate tracks
  • Fix: BPM display matches the actual timing now.  
  • Updated: Live change values when editing patches removed
  • Updated: Removed support for 24bit and 32bit Wavefiles. All standard PCM (non compressed) 8/16 bit Mono/Stereo wavefiles are supported.
  • Added: DINSYNC Clock input (through clock and reset input)
  • Added: Note plays when holding OK button and walking up/down -> Plays notes while browsing
  • Added: For samples: Note plays + note browsing as well
  • Added: Compact Sequencer function (SETUP SCREEN) Cleans up unused patterns and releases them again for new use
  • Added: Superslow automator lfo speed mode
  • Changed: Range for LFO better resolution (more fintuning for lower ranges)
  • Added: Record from CV route to outputs directly, so you can hear what you record directly
  • Fixed: Edit was still possible on some places even though edit was turned off
  • Added: If Edit mode is OFF, allow live use of OK button in sequencer screen to temporary jump to the same step of another pattern (SHIFT+OK for the row)
  • Fix: Fixed external start of pattern/row (through Midi or DINSYNC with shift button starts whole row, without shift only the 'selected' pattern)
  • Added: Load / Save sampleblock. Allows to load and save all sample slots into / from a file.  
  • Added: Load sampleblock directly from sequencer (LSMP fx command on sample tracks) for 'nearly' seemless replacement of all samples.

To update the Firmware, put the firmware file (possibly right mouse/ save as) into the firmware folder on the SD-Card (after doing a backup) and on power up (or reset) hold these buttons: SHIFT + COPY + CURSOR_UP until the NerdSEQ enters the Firmware upgrade mode. If it starts booting into the NerdSEQ normally, try again. If it says it couldn't find the SD-Card or any other error: Keep holding the buttons, it will work the next time for sure.
Follow the instructions on the screen to update to V1.18. After updating, check if the new version is V1.18!
In case of trouble, follow the firmware update site:
https://xor-electronics.com/forum/showthread.php?tid=4

I will add the firmware to the Website this evening, in case you don't want to register to the forum.

[Image: heart.png]    Now get it, have fun and spread the word!!!    [Image: heart.png] 

Peace!

(One last disclaimer: Even though this version was going through a long test period by me and you, i can't guarantee that they are no hidden bugs somehow. If, then i try to fix them as soon as possible of course) 
Please be sure before reporting any bugs in this thread that it hasn't been in there in earlier versions. Use the bugreport for that.



Attached Files
.hex   nerdseq.hex (Size: 2,23 MB / Downloads: 48)
.pdf   nerdseq_manual_1_0_4.pdf (Size: 2,09 MB / Downloads: 38)
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