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Latest Threads
Release Candidate Firmwar...
Forum: Firmware
Last Post: joe_biomassa
56 minutes ago
» Replies: 138
» Views: 3.930
Inserting an empty row in...
Forum: General Questions
Last Post: SB-SIX
Today, 09:44 AM
» Replies: 2
» Views: 21
Reset track FX does not r...
Forum: General Questions
Last Post: SB-SIX
Today, 08:47 AM
» Replies: 2
» Views: 24
Set Up
Forum: Your Setup
Last Post: XORadmin
Yesterday, 07:20 PM
» Replies: 1
» Views: 42
Clock step editing
Forum: Nerdseq
Last Post: XORadmin
Yesterday, 06:44 PM
» Replies: 4
» Views: 28
User scales
Forum: Feature requests
Last Post: spilthyfred
Yesterday, 01:37 AM
» Replies: 10
» Views: 365
OK button to enter patter...
Forum: General Questions
Last Post: spilthyfred
10-12-2019, 09:27 PM
» Replies: 13
» Views: 185
Probability features
Forum: Feature requests
Last Post: hododri
10-12-2019, 03:23 PM
» Replies: 3
» Views: 213
Midi expander
Forum: NerdSEQ Expanders
Last Post: XORadmin
10-09-2019, 08:51 PM
» Replies: 1
» Views: 36
DIN SYNC mis-reports BPM
Forum: Beauty and less important bugs/glitches
Last Post: XORadmin
10-09-2019, 10:05 AM
» Replies: 1
» Views: 26

 
  BUG REPORT RULES
Posted by: XORadmin - 10-02-2019, 07:53 AM - Forum: Beauty and less important bugs/glitches - No Replies

Before reporting a specific bug, please make sure,

1 : You are on the latest version of firmware

2: No one else has reported it.

3 : You can reproduce the bug consistently by following the steps you outline in your report. (if possible)

4 : Another one of us can reproduce it from your instructions. (hopefully)

5 : Photos are great!  Worth a 1000 words and all that.

6 : For any hardware related issues, please contact XOR directly through the contact form on the XOR website or the provided email.

7 : It would be nice if you are available for further discussion, so a potential bug can be found fastly. I can't keep researching any half informations and don't get any response anymore, so i can get into detail.

8: Don't post any bugs or issues in unstable versions or release candidates here. Use the 'Firmware/Release Candidate XY' topics for it.

Please be 100% sure it is a bug and not just something you don't know about the NerdSEQ. If you are not sure about any behaviour, the 'General Questions' thread is the better option. If it turns out to be a bug, i will move topics myself to the bug-reports.

And of course, i try to fix bugs as soon as possible. But depending on the importance i might wait with the fix for the stable release.

Remember: I am here to help and want you to have a running sequencer!!

Thank you for understanding.

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  Problem with Probability FX1 on sample track 7 *SOLVED*
Posted by: ianski - 10-01-2019, 10:36 PM - Forum: General Questions - Replies (4)

This is very strange and might not be a bug but due to my limited knowledge of how effects work...

I have 2 simple kick drum patterns using track 7, both set to break/jump at step 0F (16 steps). They are connected in an island and play one after another. No other patterns, effects or anything else.


I added a Retrig step/repeat effect to step 05 of pattern 2 set to 0016 - great, I have a nice ratchet effect.
Then I added Probability FX1 % to step 04 of the same pattern and set it to 0032, expecting the ratchet to work 50% of the time...
The result was that both patterns have now lost their break/jump values and play all 64 steps each Huh
(the break / jumps are both still there on step 0F in each pattern but they don't work anymore).

Stopping and starting, deleting the probability or deleting the retrigger effect makes no difference - the patterns are now stuck at 64 steps long. The only way to solve this was to make new patterns or restart the nerdseq. Angry

I thought it might be because I was using an earlier firmware version so I just updated to 1.20 RC3 but had the same result.

Assuming my method is correct I assume this is a bug and not meant to happen?

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  MOD out into a Trigger?
Posted by: castano - 09-27-2019, 07:10 PM - Forum: General Questions - Replies (1)

Does Anyone Know is there a way to make the MOD out into a Trigger?
can't seem to make it happen
thanks

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  Midi freezing on specific channels 1.20c
Posted by: Friend of Dogs - 09-25-2019, 06:45 PM - Forum: Beauty and less important bugs/glitches - Replies (6)

I’m Hi,  Recently I’ve been running into a few problems with midi input freezing up.

Every so often a note gets permanently stuck on and I have to reset the device. It’s admittedly when I’m bashing lots of notes very quickly. I’ll try to test it later to see exactly when it happens. But right now that’s all I have.   

Does this sound like anything anyone else has run into?

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  PROGRAM CHANGE
Posted by: HeadTwang - 09-25-2019, 11:53 AM - Forum: General Questions - Replies (1)

Hello,

I've been playing around with program changes to control RYTM mk2 , it works but sometimes sounds from previouse patern sort of hang on to the next one... Sorry not sure how to describe it better as its odd.

If there is a solution to that then great but what I thought could work for me too is to write a pattern with program change on Machine drum and send it over midi to NERDSEQ so that pattern change on one device would folow to another but it doesn't do anything.

my main subjective is to set figure out a set up where I change pattern on one device and all other devices / sequencers follow, doesn't matter which is a master... Any ideas welcome. Thank you please!

How program changes affect Nerdseq anyway, would it go from row 00 to 127 on sequencer page ?

Cheers!

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  How to insert blank rows while running - Sequencer Screen
Posted by: atimbral - 09-24-2019, 12:08 AM - Forum: General Questions - Replies (1)

I'd love to be able to do this on the fly, i.e. while the Sequencer is running. You can do it in the Pattern Screen with <Shift+Down+Delete>, but that doesn't work in the Sequencer Screen. Anybody know how? Should this be a feature request?

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  Constraining the Range of Nerd menu Random Values
Posted by: atimbral - 09-23-2019, 09:28 PM - Forum: Feature requests - Replies (3)

I really like the Nerd menu Random Values, but it would be much more useful if they could be limited in range. In addition to the present choice which spans 8+ octaves, maybe you could add a couple more simple choices; e.g. 2 octaves, 3 octaves, and maybe 4 octaves.

It wouldn't have to be very specific or complex, like specifying a range of note X to note Y or anything, which would present UI challenges. Just add a couple of mid-range choices, Randomize C2-C4, Randomize C2-C5, and/or Randomize C2-C6. The other choices that are already there, like Transpose Notes +-1 and Transpose Notes +-12 can then be used for additional tweaks if necessary.

Does this sound like it would be easy to do?

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  OK button to enter pattern
Posted by: spilthyfred - 09-19-2019, 06:01 AM - Forum: General Questions - Replies (13)

Would it be possible to have an option that makes it so when you accidentally press the OK button on a pattern that is already there it just enters the pattern screen instead of overwriting the pattern with a new one?

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  track transpose
Posted by: ural - 09-18-2019, 02:47 PM - Forum: General Questions - Replies (2)

Hi there!

Can we transpose a track (all patterns in track all together)? On fly. For example, +/- 12 or +/- 1. Without going into a pattern edit mode, marking notes etc.

Under Nerd menu there are different clocks we can choose for track. However quick way how to transpose track is what I can't find.

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  24ppqn out on clock, but with normal reset behaviour
Posted by: theotteryears - 09-18-2019, 01:27 PM - Forum: Feature requests - No Replies

Hi,

Any chance you could make a new CLOCK OUT mode?

24ppqn out but with normal reset out behaviour (so not a run signal sent, just a trigger when the sequencer is started)

Thanks

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