12-14-2023, 07:24 PM
(12-14-2023, 08:57 AM)XORadmin Wrote:(12-14-2023, 07:28 AM)Labrioche Wrote:(12-10-2023, 06:53 AM)knights who say neve Wrote: I'm trying to clock a track (set to 'mapping' in clock mult settings) from a cv input.
I can see the values changing on the cv input from 000 to FFF and back.
I'm not sure how to proceed from here. The track tick needs to be triggered when the lo to hi threshold is crossed,
but only once, until the level goes down and then back up. Can't just look at the voltage level since that could cause multiple triggers.
Any suggestions?
I can’t even find the Clock Mult Settings (looked in the manual but nothing with those keywords)
I can change the track clock in two menu: Nerd Track Menu from Sequencer mode and Track Setup sub from Nerd Menu in Pattern mode.
Hope this feature will work soon it’s one of the thing I’m waiting the most. To be able to create kind of melodic Krell patch sequenced by looping envelopes
What do you want to do exactly? You can change the track clock of a track from the mappings which works:
Code:> TRCK TRK1 TCLK
There you can set between the known clock multipliers and dividers.
I want to use CV In to act like a clock with a trigger or gate. Each time the trigger go from low to high the track go forward (or backward, ping-pong...) by one step.
With this I could do kind of a Krell sequence:
- End Of Cycle Trig from a looping envelope in CV 1
- Each Trig set track 1 to next step
- Note is played and Mod can send a random value to modulate Attack or Decay of the looping envelope to modulate the clock time (End Of Cycle)
Since there's many internal envelopes I'm pretty sure if I can do it with an external looping envelope I can also do this within the Nerdseq!

