04-25-2019, 03:23 PM
(This post was last modified: 04-25-2019, 03:25 PM by LostForWords.)
(04-25-2019, 02:55 PM)XORadmin Wrote:(04-25-2019, 02:49 PM)LostForWords Wrote: How do you set the note lengths in a MIDI pattern? I'm probably being an idiot but I can't see any settings like the trigger value on a modular track. I'm setting up some notes and each one plays until the next note in that lane.
Just like with all the other tracks with either a note off or via the kill command. While Kill is in the FX section, note off can be archieved by deleting an empty field or the lowest note that you can set (One below C-0).
Please check the manual for it. This is stuff you really need to know to get everything out of the NerdSEQ. Using the trigger commands for the CV/Gate tracks is just one possibility to decide for Note / Gate length.
I'm fairly new to Nerdseq and to date have been using trigger length with my style of music. I will brush up on the other options. In this case I'd recorded some notes in from Marbles with just the CV-note input and manually added velocity values. I missed one so there was a note with no velocity. It was stealing and holding one of the Peak's voices each time it hit that note so I was getting never ending notes. Should a velocity be forced in such a recording case where note values are being recorded in over CV not MIDI? I can't add a note manually without a velocity value. MIDI appears to treat such a note (no velocity) as a forever note.