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NERDSEQ and Bitbox MK2
#11
(01-07-2021, 06:03 AM)sak-rwsd Wrote: Hey Guys,

I finally received my BITBOX MK2 (as well as the NERDSEQ MIDI IO). I've had no trouble sequencing BITBOX one hit samples via it's 16 trigger inputs. I am having trouble with sequencing the slicer mode...

I've loaded some of my Jungle Warfare breakbeats in and have them sliced up, nice and easy. I just can't get them to play via external CV. I've routed (NERDSEQ) CV1 out into (BITBOX) Ext 1 input, with the the slice set to be controlled via Ext 1 in Bitbox (using 1 v/oct on). When I send Notes via CV 1 out from my NERDSEQ, nothing happens. I'm fine with sequencing the rest of my rack with the NERDSEQ.

Kubase, or any others, any feedback on the settings to get this to work? I still haven't tried the MIDI output on the NERDSEQ, to control Bitbox via MIDI (though I need to get a TRS-A.MIDI cable, as Bitbox only includes a TRS-B one). I wonder how that will compare to CV control?

Thanks much!

RWSD

How I do it:

1) Slice loop into 8 or 16 equal parts.
2) Send trigger to input X.
3) Send CV to another input.
4) Set Slice to 1, and modulate with the CV input
5) Set Slice Seq to forward but don't modulate (although I imagine you can as a source of variation)
6) Don't use v/oct.

Then, in Nerdseq, create the 'base' pattern.

1) Trigger every 8 or 16 steps so there is one trig per slice, evenly spaced
2) Set the mod voltage so it ascends through the loop one slice at a time - 000 will play the first slice, etc. It should sound 'unsliced' when played back.

Now you have this base pattern, you can go nuts. Trig whatever slice whenever you want as you now know the voltages for each slice. One thing I like is creating other patterns with fills, setting up an FX in the base pattern to jump to the fill patterns and then using the next fx probability for random fills.
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#12
(01-07-2021, 05:50 PM)Kubase Wrote:
(01-07-2021, 06:03 AM)sak-rwsd Wrote: Hey Guys,

I finally received my BITBOX MK2 (as well as the NERDSEQ MIDI IO).  I've had no trouble sequencing BITBOX one hit samples via it's 16 trigger inputs.  I am having trouble with sequencing the slicer mode...

I've loaded some of my Jungle Warfare breakbeats in and have them sliced up, nice and easy.  I just can't get them to play via external CV.  I've routed (NERDSEQ) CV1 out into (BITBOX) Ext 1 input, with the the slice set to be controlled via Ext 1 in Bitbox (using 1 v/oct on).  When I send Notes via CV 1 out from my NERDSEQ, nothing happens.  I'm fine with sequencing the rest of my rack with the NERDSEQ.

Kubase, or any others, any feedback on the settings to get this to work?  I still haven't tried the MIDI output on the NERDSEQ, to control Bitbox via MIDI (though I need to get a TRS-A.MIDI cable, as Bitbox only includes a TRS-B one).  I wonder how that will compare to CV control?

Thanks much!

RWSD

How I do it:

1) Slice loop into 8 or 16 equal parts.
2) Send trigger to input X.
3) Send CV to another input.
4) Set Slice to 1, and modulate with the CV input
5) Set Slice Seq to forward but don't modulate (although I imagine you can as a source of variation)
6) Don't use v/oct.

Then, in Nerdseq, create the 'base' pattern.

1) Trigger every 8 or 16 steps so there is one trig per slice, evenly spaced
2) Set the mod voltage so it ascends through the loop one slice at a time - 000 will play the first slice, etc.  It should sound 'unsliced' when played back.

Now you have this base pattern, you can go nuts.  Trig whatever slice whenever you want as you now know the voltages for each slice.  One thing I like is creating other patterns with fills, setting up an FX in the base pattern to jump to the fill patterns and then using the next fx probability for random fills.


Hey, this is great.  Thanks so much, looking forward to trying it out in just a bit.  Last night, I did get the triggers to play through my slices randomly, which sounded nice.  Here’s what I came up with:

https://www.instagram.com/p/CJw2DoOBajv/...5g67l8erg5

I’m not so into the breakcore, extreme Squarepusher thing (though I also love Squarepusher), so it will be nice to have some more control over the slices, to create some more groove in the rhythm!
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#13
(01-07-2021, 08:03 PM)sak-rwsd Wrote:
(01-07-2021, 05:50 PM)Kubase Wrote:
(01-07-2021, 06:03 AM)sak-rwsd Wrote: Hey Guys,

I finally received my BITBOX MK2 (as well as the NERDSEQ MIDI IO).  I've had no trouble sequencing BITBOX one hit samples via it's 16 trigger inputs.  I am having trouble with sequencing the slicer mode...

I've loaded some of my Jungle Warfare breakbeats in and have them sliced up, nice and easy.  I just can't get them to play via external CV.  I've routed (NERDSEQ) CV1 out into (BITBOX) Ext 1 input, with the the slice set to be controlled via Ext 1 in Bitbox (using 1 v/oct on).  When I send Notes via CV 1 out from my NERDSEQ, nothing happens.  I'm fine with sequencing the rest of my rack with the NERDSEQ.

Kubase, or any others, any feedback on the settings to get this to work?  I still haven't tried the MIDI output on the NERDSEQ, to control Bitbox via MIDI (though I need to get a TRS-A.MIDI cable, as Bitbox only includes a TRS-B one).  I wonder how that will compare to CV control?

Thanks much!

RWSD

How I do it:

1) Slice loop into 8 or 16 equal parts.
2) Send trigger to input X.
3) Send CV to another input.
4) Set Slice to 1, and modulate with the CV input
5) Set Slice Seq to forward but don't modulate (although I imagine you can as a source of variation)
6) Don't use v/oct.

Then, in Nerdseq, create the 'base' pattern.

1) Trigger every 8 or 16 steps so there is one trig per slice, evenly spaced
2) Set the mod voltage so it ascends through the loop one slice at a time - 000 will play the first slice, etc.  It should sound 'unsliced' when played back.

Now you have this base pattern, you can go nuts.  Trig whatever slice whenever you want as you now know the voltages for each slice.  One thing I like is creating other patterns with fills, setting up an FX in the base pattern to jump to the fill patterns and then using the next fx probability for random fills.


Hey, this is great.  Thanks so much, looking forward to trying it out in just a bit.  Last night, I did get the triggers to play through my slices randomly, which sounded nice.  Here’s what I came up with:

https://www.instagram.com/p/CJw2DoOBajv/...5g67l8erg5

I’m not so into the breakcore, extreme Squarepusher thing (though I also love Squarepusher), so it will be nice to have some more control over the slices, to create some more groove in the rhythm!

Good stuff.  And yeah, once you have the base loop you can get as crazy or not-crazy as you want.  I've attached an image that shows how I set up for 8 slices.


Attached Files Thumbnail(s)
   
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#14
(01-08-2021, 11:09 AM)Kubase Wrote:
(01-07-2021, 08:03 PM)sak-rwsd Wrote:
(01-07-2021, 05:50 PM)Kubase Wrote:
(01-07-2021, 06:03 AM)sak-rwsd Wrote: Hey Guys,

I finally received my BITBOX MK2 (as well as the NERDSEQ MIDI IO).  I've had no trouble sequencing BITBOX one hit samples via it's 16 trigger inputs.  I am having trouble with sequencing the slicer mode...

I've loaded some of my Jungle Warfare breakbeats in and have them sliced up, nice and easy.  I just can't get them to play via external CV.  I've routed (NERDSEQ) CV1 out into (BITBOX) Ext 1 input, with the the slice set to be controlled via Ext 1 in Bitbox (using 1 v/oct on).  When I send Notes via CV 1 out from my NERDSEQ, nothing happens.  I'm fine with sequencing the rest of my rack with the NERDSEQ.

Kubase, or any others, any feedback on the settings to get this to work?  I still haven't tried the MIDI output on the NERDSEQ, to control Bitbox via MIDI (though I need to get a TRS-A.MIDI cable, as Bitbox only includes a TRS-B one).  I wonder how that will compare to CV control?

Thanks much!

RWSD

How I do it:

1) Slice loop into 8 or 16 equal parts.
2) Send trigger to input X.
3) Send CV to another input.
4) Set Slice to 1, and modulate with the CV input
5) Set Slice Seq to forward but don't modulate (although I imagine you can as a source of variation)
6) Don't use v/oct.

Then, in Nerdseq, create the 'base' pattern.

1) Trigger every 8 or 16 steps so there is one trig per slice, evenly spaced
2) Set the mod voltage so it ascends through the loop one slice at a time - 000 will play the first slice, etc.  It should sound 'unsliced' when played back.

Now you have this base pattern, you can go nuts.  Trig whatever slice whenever you want as you now know the voltages for each slice.  One thing I like is creating other patterns with fills, setting up an FX in the base pattern to jump to the fill patterns and then using the next fx probability for random fills.


Hey, this is great.  Thanks so much, looking forward to trying it out in just a bit.  Last night, I did get the triggers to play through my slices randomly, which sounded nice.  Here’s what I came up with:

https://www.instagram.com/p/CJw2DoOBajv/...5g67l8erg5

I’m not so into the breakcore, extreme Squarepusher thing (though I also love Squarepusher), so it will be nice to have some more control over the slices, to create some more groove in the rhythm!

Good stuff.  And yeah, once you have the base loop you can get as crazy or not-crazy as you want.  I've attached an image that shows how I set up for 8 slices.

Thanks man.  I ended up going the route of MIDI and it’s really straightforward.  I can load up, say the Think break, slice it into whatever number of parts (8 or 16).  I like it a bit longer to maintain some of the groove.  Then it’s just mapped across the keyboard - for me, starting with C3 (for slice one), then C#3 (for slice two) and so on.  I don’t have to figure out the CV values for each slice.  Boom!  I don’t understand it well enough to appreciate any advantages or disadvantages for using MIDI versus CV.  Obviously, you have to have the MIDI I/O for MIDI, but it’s a cheap module that does take HP, but then, frees up a Trigger out and CV out, I believe.  Good fun this is going to be!  Now gotta practice my patois, or find some good samples and live out my Ragga Jungle producing fantasies  Smile
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#15
Yeah, I have the midi module - my issue is it only puts one channel out so I can't use it for anything else, whereas as I have CV outs galore lol. I have asked if the NerdSeq can have 4 x channels configurable rather than 4 note poly in one channel and apparently it's doable. You'll be able to mess with 4 breaks from one midi track then Big Grin
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#16
(01-10-2021, 09:58 AM)Kubase Wrote: Yeah, I have the midi module - my issue is it only puts one channel out so I can't use it for anything else, whereas as I have CV outs galore lol.  I have asked if the NerdSeq can have 4 x channels configurable rather than 4 note poly in one channel and apparently it's doable.  You'll be able to mess with 4 breaks from one midi track then Big Grin

Came across this very issue last night!  Realized I have to dedicate an entire track to one MIDI-sequenced break with my approach and am wasting 3 notes of the four.  Would be amazing to have per note MIDI channels, unless there’s some way to map multiple wave files across the keyboard in bitbox.  I suppose I could join the wave files and run it all via one MIDI channel, but that seems a pain in the ass and time spent on the computer, which is what I’m trying to get away from.  Great to hear that this might be coming on a future firmware update!
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#17
Was going to say also - don't forget that the modulator outputs can be set to notes as well. Should be easy to set it up the same way as MIDI then - C0, C#0 etc.
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#18
(01-14-2021, 05:54 PM)Kubase Wrote: Was going to say also - don't forget that the modulator outputs can be set to notes as well.  Should be easy to set it up the same way as MIDI then - C0, C#0 etc.

Yeah thanks.  Finally got it working.  I found working with “notes” in modulation way easier to understand.  It wasn’t one to one, but in a 16 slice wave, I had to use 4 semitones between each step.  I suppose that’s the voltage differential for each slice in the bitbox.  Once I sorted this, it’s great.  A little less straightforward than the MIDI approach, but with the “issue” of MIDI Channels per track, I think the CV approach is better.  I can use the same modulation out from NERDSEQ and input into Bitbox for each break (so just one cable), which is great, and then set the trigger out in the FX, to change breaks (though I couldn’t figure how to preview with FX trigger only).  I probably need the Trigger expander, and this way I could map all Bitbox pads to the NERDSEQ Triggers, I think?  Thanks.  Fun stuff!
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#19
(01-15-2021, 08:44 AM)sak-rwsd Wrote:
(01-14-2021, 05:54 PM)Kubase Wrote: Was going to say also - don't forget that the modulator outputs can be set to notes as well.  Should be easy to set it up the same way as MIDI then - C0, C#0 etc.

Yeah thanks.  Finally got it working.  I found working with “notes” in modulation way easier to understand.  It wasn’t one to one, but in a 16 slice wave, I had to use 4 semitones between each step.  I suppose that’s the voltage differential for each slice in the bitbox.  Once I sorted this, it’s great.  A little less straightforward than the MIDI approach, but with the “issue” of MIDI Channels per track, I think the CV approach is better.  I can use the same modulation out from NERDSEQ and input into Bitbox for each break (so just one cable), which is great, and then set the trigger out in the FX, to change breaks (though I couldn’t figure how to preview with FX trigger only).  I probably need the Trigger expander, and this way I could map all Bitbox pads to the NERDSEQ Triggers, I think?  Thanks.  Fun stuff!

Issue? I think it is very common to have tracks dedicated to synthesizers normally.
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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#20
(01-15-2021, 08:44 AM)sak-rwsd Wrote: (...) I probably need the Trigger expander (...)

The trigger expander is super satisfying. The CV16 expander also. Get one of each if you’ve not already. You absolutely won’t regret it.
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