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Accumulate, Metropolix style?
#31
Basically what my initial project tried to achieve. To have two different length "Note Arpeggios" applied on different notes at the same time.

Inspired by the Metropolix Accumulate function, but essentially a basic building block when creating evolving/generative patterns by means of several shorter sequences running at different but related clock speeds. Having individual position pointer per table (and track) would be one building block, the other being able to advance tables independently.
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#32
(04-06-2021, 07:35 PM)mgd Wrote: Basically what my initial project tried to achieve. To have two different length "Note Arpeggios" applied on different notes at the same time.

Inspired by the Metropolix Accumulate function, but essentially a basic building block when creating evolving/generative patterns by means of several shorter sequences running at different but related clock speeds. Having individual position pointer per table (and track) would be one building block, the other being able to advance tables independently.

Well I can’t really follow that. I understood that accumulate could add or sub some subnotes from a step repeatable. (With some extras)
I don’t see any clock changing, extra arpeggios or even a 2nd sequence there.
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#33
Accumulate adds or subtracts one or more semitones. You also give upper and lower limits and it acts like a ring, e.g. let's assume you add 1 semitone per round and give a range of -5 to +5 (11 different values in total). You essentially apply 0, +1, +2, +3, +4, +5, -5, -4, -3, -2, -1 to the note and then it starts again. That can be easily achieved by a table with said values in the transposition column and a HP 00 in the 12th row.

With Metropolix you have this on each of the 8 stages and you can choose a different increment and different ranges. In the end it is nothing but a transposition sequence which tables do just nicely and IMO much better because you're not limited to a certain rising or falling sequence but can use an arbitrary pattern/sequence.

But I'm not here to copy Accumulate (I still think "Note Arpeggio" is a much better name as it describes what it is musically and not algorithmically/programmatically) or Metropolix. As wrote earlier I don't think I would want that module as my approach to patterns different.

The different speed requirement/wish has nothing to do with Metropolix whatsoever. It comes from the idea of mixing polyrythms and generative techniques. To some extend the Subharmonicon is doing that to create interesting rythmic patterns.

The idea is to have a sequence of e.g. 7 steps played in a loop. Then you have another sequence of 6/7/8 steps (whatever seems fine) running at e.g. clock/7 (basically 1 clock per full round of the other sequence) that you use to transpose the fast sequence. And this can be cascaded. Some use this in their techno and whatever sets to have a patterns that returns and provides some basic structure but that changes over time so that it is not too boring. There are variations to that theme (replacing notes over time etc.) but that's the basic idea.

The two fundamental building blocks are sequencer running at different but related speeds and have varying period length. A lot of people seem to be obsessed with prime numbers as the lengths and speed ratios but IMO the main thing is having a small common denominator.

Anyway: That's where I come from or am I heading to. The NerdSEQ offers a rich set of functions to create evolving patterns. I think the ability to have separately clocked sequences of varying lengths (which is what I wish to get from tables with individual position pointer and something like SPFX 011 but with a specific table attached to it) would be a nice and fitting addition.

I hope I have been able to explain what I mean. I sometimes do more abstraction than is good for understanding by others Wink

Kind regards,
Michael
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#34
(04-06-2021, 09:06 PM)mgd Wrote: Some use this in their techno and whatever sets to have a patterns that returns and provides some basic structure but that changes over time so that it is not too boring. There are variations to that theme (replacing notes over time etc.) but that's the basic idea.

I find this style interesting for a few reasons and one is definitely because it is (like many other things in electronic music) borne of technical limitations but subsequently became identifiable with/as a style or genre. When you only had a couple very simple sequencers (or even just a couple sequential switches and some voltage sources,) but wanted variation, you either alternated between them or summed their output. Sum them. Clock/reset them differently. Bam! New Genre! Smile

Together with a good quantizer, as we often have these days, pitch summing of simple sequences can still create really compelling results. (And I often find they can fit the genre better than a single more complex sequence, because by virtue of using that mechanism they more easily inherit its traditional perceptible traits.)

(04-06-2021, 09:06 PM)mgd Wrote: A lot of people seem to be obsessed with prime numbers as the lengths

Guilty as charged. Wink
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