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Compositions by Karlo
#1
Video 
Here is a short NerdSEQ composition. It started off as a proof of concept/testing NerdSEQ functionality (SPFX random jump and the Euclidean Triggers) and the exploration quickly turned into a fun mess!

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#2
Managed to successfully create a fade in using NerdSEQ, it took me a few tries experimenting but decided using mod with some glide was the easiest. Also, new LPG day:

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#3
Video 
NerdSEQ continues to impress me with it's functionality. It really lets me take my ideas and bring them to reality. I've struggled with "intent" and other sequencers in the past but NerdSEQ gets it done again:

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#4
(05-23-2021, 10:01 PM)Karlo Wrote: NerdSEQ continues to impress me with it's functionality. It really lets me take my ideas and bring them to reality. I've struggled with "intent" and other sequencers in the past but NerdSEQ gets it done again:

I watched this one when it popped up in my subscriptions, and then I rewound and watched some parts again. Really nice work!
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#5
(05-24-2021, 03:31 PM)mvdirty Wrote:
(05-23-2021, 10:01 PM)Karlo Wrote: NerdSEQ continues to impress me with it's functionality. It really lets me take my ideas and bring them to reality. I've struggled with "intent" and other sequencers in the past but NerdSEQ gets it done again:

I watched this one when it popped up in my subscriptions, and then I rewound and watched some parts again. Really nice work!

Thank you for the kind words. We really are fortunate to have such a great tool (NerdSEQ) at our disposal.
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#6
Video 


I struggled to compose a melody with a more cheerful concept in this mid tempo piece. The drums where created using a VPME.de Quad Drum (QD) sampled and carefully sliced into a 1010 Music Bitbox Micro and then process through the Industrial Music Electronics (IME) Bionic Lester MkIII using the negative comb filter. It is then processed through Mutable Instruments Beads in delay mode. The Density is modulated by a channel of IME Kermit. The wet/dry of Beads is also modulated by XOR NerdSEQ. The somber electrical drone reminiscent of a machine room was synthesized using IME Hertz Donut. Its modulation index and processing through the Happy Nerding FX aid in bit reduction mode is done with the human touch. The twinkling melody is courtesy of the IME Piston Honda MkIII with reverb provided by Noise Engineering Desmodus Versio. The Piston Honda's FM index is also periodically modulated by hand. The bass hits are created using a BugBrand DRM2 sequenced by NerdSEQ. Finally, the machine failure drone in the outtro is IME Kermit utilizing the code scan oscillator with it waveform being modulated by the Klavis Quadigy. All sequencing provided by XOR NerdSEQ. Thanks for watching.
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#7
Watched this one last night while catching up on a few subscriptions. Great work, yet again!
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#8
Thanks! I couldn’t have done it without NerdSEQ. Seriously.
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#9
NerdSEQ really is very special, both in and out of Eurorack.
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