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Manual Clarification Regarding Sega Gamepad
#1
In the Nedseq manual, under the section about Sega Button mapping, it states:

Quote:Gamepads with additional buttons (like shoulder buttons) are available, but only the
mentioned buttons are compatible with Sega systems.

Does this mean shoulder buttons can't be used with the Nerseq, or that only the listed functions can be mapped?  Or does it mean a third thing?

Thanks for your time.
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#2
(10-01-2023, 02:46 AM)dangerBreak Wrote: In the Nedseq manual, under the section about Sega Button mapping, it states:

Quote:Gamepads with additional buttons (like shoulder buttons) are available, but only the
mentioned buttons are compatible with Sega systems.

Does this mean shoulder buttons can't be used with the Nerseq, or that only the listed functions can be mapped?  Or does it mean a third thing?

Thanks for your time.

The gamepads should work but the shoulder buttons probably won’t do anything
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#3
Thanks for the response.  Is there any plan on implementing the shoulder buttons, or is there a reason it can't be?
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#4
(10-03-2023, 09:39 PM)dangerBreak Wrote: Thanks for the response.  Is there any plan on implementing the shoulder buttons, or is there a reason it can't be?

I don't even know how they are being used? As far as I know these have only been unofficial ones.
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Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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#5
I figured it out, turns out it was simpler than I thought.

The particular controller I am using has shoulder buttons, but they just duplicate the Z and C buttons. So, yes, they can be mapped, but you essentially have certain buttons replicated.
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