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Is this possible?
#1
Dear Nerdseq'ers

I read the manual and have not come across something in mind. I would love to be able to set a CV Mod value of 0V on step 0 of a pattern and for instance a CV Mod value of 10V on step 40 of a pattern and have it "interpolate" the mod output from step 0 to Step 40. I Know I could trigger an LFO, but I wanted to know if this specific approach is a thing. Am I just missing something? or is this something that is not possible currently. 

Thanks for the reply!
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#2
(11-03-2023, 12:58 PM)Mellanome Wrote: Dear Nerdseq'ers

I read the manual and have not come across something in mind. I would love to be able to set a CV Mod value of 0V on step 0 of a pattern and for instance a CV Mod value of 10V on step 40 of a pattern and have it "interpolate" the mod output from step 0 to Step 40. I Know I could trigger an LFO, but I wanted to know if this specific approach is a thing. Am I just missing something? or is this something that is not possible currently. 

Thanks for the reply!

It is not directly possible like this. There is currently no function which fills in the interpolated values into the mod column. 
Beside still planned fill features, you could use a glide which is finer anyways and not only by step. 
Automators are a possibility and with the upcoming firmware release you could let the mappings fill in any sequence that you generate into the mod columns.
But still no fill in there and there will be no glide interpolation from value A on one step to value B on another since you never know if there is a value B at all or if the player would ever reach it.
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#3
(11-04-2023, 11:43 AM)XORadmin Wrote:
(11-03-2023, 12:58 PM)Mellanome Wrote: Dear Nerdseq'ers

I read the manual and have not come across something in mind. I would love to be able to set a CV Mod value of 0V on step 0 of a pattern and for instance a CV Mod value of 10V on step 40 of a pattern and have it "interpolate" the mod output from step 0 to Step 40. I Know I could trigger an LFO, but I wanted to know if this specific approach is a thing. Am I just missing something? or is this something that is not possible currently. 

Thanks for the reply!

It is not directly possible like this. There is currently no function which fills in the interpolated values into the mod column. 
Beside still planned fill features, you could use a glide which is finer anyways and not only by step. 
Automators are a possibility and with the upcoming firmware release you could let the mappings fill in any sequence that you generate into the mod columns.
But still no fill in there and there will be no glide interpolation from value A on one step to value B on another since you never know if there is a value B at all or if the player would ever reach it.

Once again, thanks for the reply! - Will look into it
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