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Gate length in time division
#11
(07-08-2021, 12:33 AM)geremy Wrote: Apologies for the dumb question but I'm not sure how to manipulate gate length in time divisions with a table.  I have read the manual, and I understand the use of tables for ratcheting, but not how to manipulate the gate length as a percentage of single step time.  I assume it has to do with the speed setting?  I'm not talking about multiple trigs per step, but the simple length of the single gate played on each step.  Thanks!

Without tables you can use the E0 and E1 trigger commands, there you get 1 full steplength for E0 and half a steplength for E1.

With a table, use Speed 1 and a one shot so with each tick the table is progressing.
Then Set a Trig of FE in the first step to set the gate.
Now set a Trig 00 on another step. See these then as a 1/6 time of a step.
Lets say you want to have a 2/6th gatelengh then you would use this:
00 TRIG FE
01 ----
02 TRIG 00

A 5/6 gatelength would be:
00 TRIG FE
01 ----
02 ----
03 ----
04 ----
05 TRIG 00

You could create more odd divisions of course. For ratcheting you could better use the ratcheting functions these days. But that is also possible with a table. (easiest is to use the table presets for doubles or triplets)
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#12
And so the use of the table keeps each step length the same and so the pattern remains synchronized, as opposed to just setting SCLK fx's in the track itself. Correct? If I wanted to control gate length with higher fidelity than 6ths, I can increase groove default settings and run at higher bpm?
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#13
(07-08-2021, 09:05 PM)geremy Wrote: And so the use of the table keeps each step length the same and so the pattern remains synchronized, as opposed to just setting SCLK fx's in the track itself.  Correct?  If I wanted to control gate length with higher fidelity than 6ths, I can increase groove default settings and run at higher bpm?

Yes a step length is not changed with a table. It can be changed with the groove setting.
1/6th is indeed the shortest gatelength for a regular 6 groove. And I am not sure about the use, but this would only be nicely audible with low BPM.
If a higher resolution is needed (indeed for lower bpm) then you could always change the groove per step to like 12 which would allow a 1/12 resolution for each step. But it would also half the real bpm for that.
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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#14
It would be cool and would allow for more natural patterns if live record could place a delayed trigger or delayed gate relative to the tick that a note on message was received. For example, the note on was received on the 3rd tick of a step so then NerdSEQ places a delayed gate or delayed trigger so the note begins on the 3rd tick of that step. Currently it seems that if I’m even a little late, it puts the note on on the next subsequent step. I’m always going back and editing my terrible playing because it’s made worse by having quantization to steps and not ticks.
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#15
(07-10-2021, 04:05 PM)Karlo Wrote: It would be cool and would allow for more natural patterns if live record could place a delayed trigger or delayed gate relative to the tick that a note on message was received.

Yes! that would be very very nice.
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#16
(08-17-2020, 11:36 AM)Cedre Wrote: Hi

Would it be possible to set the Gate/trigger length in time division (1/4 1/8 1/16 1/32 1/64) and not only in ms.


Thanks

Cedre


+1

(07-08-2021, 05:34 AM)XORadmin Wrote:
(07-08-2021, 12:33 AM)geremy Wrote: Apologies for the dumb question but I'm not sure how to manipulate gate length in time divisions with a table.  I have read the manual, and I understand the use of tables for ratcheting, but not how to manipulate the gate length as a percentage of single step time.  I assume it has to do with the speed setting?  I'm not talking about multiple trigs per step, but the simple length of the single gate played on each step.  Thanks!

Without tables you can use the E0 and E1 trigger commands, there you get 1 full steplength for E0 and half a steplength for E1.

With a table, use Speed 1 and a one shot so with each tick the table is progressing.
Then Set a Trig of FE in the first step to set the gate.
Now set a Trig 00 on another step. See these then as a 1/6 time of a step.
Lets say you want to have a 2/6th gatelengh then you would use this:
00 TRIG FE
01 ----
02 TRIG 00

A 5/6 gatelength would be:
00 TRIG FE
01 ----
02 ----
03 ----
04 ----
05 TRIG 00

You could create more odd divisions of course. For ratcheting you could better use the ratcheting functions these days. But that is also possible with a table. (easiest is to use the table presets for doubles or triplets)
I was looking for a similar idea on how best to set gates instead of triggers. I see you idea, but I'm not sure what the difference using a Table, and simply setting FE > 00 in the trigger column in the first place. Isn't it the same thing?

At the present I'm opting for setting the automatic gate option in the setup menu, and using 00 to switch it off. And, if just a short trigger is needed, naturally a 40 (or whatever) does the job.

Is there a better, or more logical way of working with gates?
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#17
D0 to DF is gate on for the amount of ticks. Else use gate on and off on different steps or the mappings if you can.
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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