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Release Candidate Firmware V1.24 RC12
#31
Found an issue when going in to fx selector while in recording mode.

The scrollbar from the previous view is visible over the text in fx selector.

This is with RC3 but it was not listed as fixed for the newer RC's so I thought I should post it.


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#32
Buttons/commands are executing without my touching the physical buttons (but as if I’m pressing the buttons).  I never had this happen before this beta firmware.  Here’s an example:

https://www.dropbox.com/s/efm7wmnky6l8l3...e.MOV?dl=0

Sorry, my video file type (from iPhone) wasn’t supported, so I have a Dropbox link to the 4 second video
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#33
(02-11-2021, 09:54 AM)sak-rwsd Wrote: Buttons/commands are executing without my touching the physical buttons (but as if I’m pressing the buttons).  I never had this happen before this beta firmware.  Here’s an example:

https://www.dropbox.com/s/efm7wmnky6l8l3...e.MOV?dl=0

Sorry, my video file type (from iPhone) wasn’t supported, so I have a Dropbox link to the 4 second video

8Bit DO controller?
PLEASE use the search function if something have been asked or discussed before.
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#34
with the new midi channel capability... do the midi cc get sent out on the midi channel which isn't overruled (column 1) or can we specify which channel these are sent out on?
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#35
(02-11-2021, 02:28 PM)theotteryears Wrote: with the new midi channel capability... do the midi cc get sent out on the midi channel which isn't overruled (column 1) or can we specify which channel these are sent out on?

bascially the main midi channel. But you could send out cc to any other channels already before.
PLEASE use the search function if something have been asked or discussed before.
Every (unnessesary) forum support means less time to develop! But of course, i am here to help!  Smile
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#36
(02-11-2021, 10:05 AM)XORadmin Wrote:
(02-11-2021, 09:54 AM)sak-rwsd Wrote: Buttons/commands are executing without my touching the physical buttons (but as if I’m pressing the buttons).  I never had this happen before this beta firmware.  Here’s an example:

https://www.dropbox.com/s/efm7wmnky6l8l3...e.MOV?dl=0

Sorry, my video file type (from iPhone) wasn’t supported, so I have a Dropbox link to the 4 second video

8Bit DO controller?

I was just wondering the same thing, if there are some errant messages being sent.  I have the wireless receiver ("Retro Receiver").  Last night, thinking this, I unplugged it and it seemed to resolve the issue, though it was late in the AM and I didn't spend enough time.  Is this a known issue with these receivers/adapters and is there anything that can be done on the NERDSEQ side?  Thanks!

EDIT: I just saw your post on the SEGA Controller Thread - going to move there now!
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#37
(02-10-2021, 05:03 PM)T3t_one Wrote:  

Tried to save and NerdSEQ froze.

I actually didn't see that in your post first. I will try this project the first thing tomorrow. It might be an issue with your SD card. Not sure but the savning feels also very slow to me.
PLEASE use the search function if something have been asked or discussed before.
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#38
"Added force clock function so the set clock FX can be forced immediately (if first digit it set to 1) and not only after the pattern is ready. Works now also with applying a new clock in the first row directly."

Can this be added for the resync track command too?
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#39
(02-12-2021, 10:59 AM)theotteryears Wrote: "Added force clock function so the set clock FX can be forced immediately (if first digit it set to 1) and not only after the pattern is ready. Works now also with applying a new clock in the first row directly."

Can this be added for the resync track command too?

You could try it actually when using the Resync option in the Nerd menu but press also OK when activating. Same for pattern length, pressing OK will resync directly. But this would only work for normal clock patterns and when all groove is equal. Could be an option for the SPFX for sure.
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#40
yes it you could add this to SPFX that would be great Big Grin
The reason is because I need the resync command triggered from the patterns, not manually.

I have set up some kind of song structure using the sample channel to trigger specific rows (containing various islands) at specific times. The immediately forced resync would be super useful as at the moment any track which has BRK command in an usual place (say 15 steps) doesn't get resynced at the change of row.
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