Massive NerdSEQ update!

I’m happy to announce the new firmware release of the NerdSEQ as well as the release of the first Expander which brings the NerdSEQ to the next level.

Lets start with the new Firmware V1.19 features and fixes:

– Added: Midi sequencing:
– new pattern screen for 4 note polyphonic (+ Velocity) sequencing per track.
– Midi track support Notes, Pitchbend, Program Change, Polyphonic and Channel Aftertouch, CC, NRPN, flexible assignment of tracks and midi channels
– Midi notes can be played (cloned) on the local modular tracks (CV & Gate) if wanted.
– Most Midi commands can also be controlled by the automators
– Midi Probabilities: Note1, Note2, Note3, Note4, FX1, FX2, FX3
– Flexible Limiter for automation to Midi to reduce Midi data
– Added: NSA (Nerd Sound Adapter) Expander support. Beside the Midi expander 4 additional expanders can be connected which are then integrated in the sequencer.
– Expanders can be assigned to one or multiple tracks.
– Firmware updates of the expanders simply possible via the NerdSEQ. So new features are also possible for the expanders. As reliable as NerdSEQ firmware updating.
– Trigger 16 Expander:
– Provides 16 more Trigger/Gate outputs with all functions the local trigger outputs can do (eg. Trigger Length, Delayed Gate, Retriggering….)
– Binary output to be able to create some cool dividers
– Added Trigger 16 screens and sequencing + integration with all FX and Automators.
– Added drummatrix to allow classic drum sequencing with a good overview
– Square wave generation to trigger output from automator lfo
– Added Track Setup screen for all track types where Track specific settings can be done.
– Fixed: when pressing stop twice (or stop track from FX) could insert problems
– Fixed: Possible crash when starting the sequencer with an empty project from external clock
– Added: General Track Assign screen where tracks can be assigned to either Internal CV/Gate, Midi or to the available expanders.
– Added: FX command to start a pattern from the sequencer by position
– Fixed: Avoid Sample retriggering without a playing sample
– Added: SHIFT+DELETE on a Note column acts now as either ‘Delete Note’ or as ‘Insert Note Off’, no browsing down to lowest note needed anymore.
– Fixed: possible SEGA gamepad freeze situation after saving
– Fixed: Muting for sample patterns with odd groove settings
– Added: Start playing possible from all regular screens now
– Fixed: Compact pattern function with copy/paste clipboard
– Added: Copy paste between compatible pattern columns. Copy and paste can be from all notes to all notes, triggers to triggers, grooves to grooves from different pattern types. Content can now also be copied between the 2 sample parts.
– Added: Per track multiplier / divider. Dividers and Multipliers can be either live assigned to a track or via FX command.
Dividers/Multipliers: /32,/16,/8, /7,/6,/5,/4,/3,/2, *2,*3,*4,*5,*6,*7,*8)
– Visual updates: Sequencer screen layout, divider settings are shown per track, introduced VU meters for the samples, main clock indicator update
– Added: Colors on sequencer screen. Change the colors of special parts for fast recognition
– Enhanced: Longer filenames support for sample loader
– Added Enabling/Disabling of Midi clock output

Also the new expander ‘More Triggers 16’ is now finally avaliable!!

Beside 16 more Trigger/Gate outputs, many functions have been added to the NerdSEQ.

Check the video below so you know what it can do and wha to expect:

The new firmware and the updated manual are available on the NerdSEQ page or on the Forum.

The ‘More Triggers 16’ Expander is available in the XOR Webshop.

Trigger 16 Expander about to be released!

Around black friday bundle SALE

Around black friday ( 22 – 24 November ) we put a limited amount of the NerdSEQ bundles on Sale together with free shipping on all orders. Additionally we provide free shipping for orders higher than Euro 199 from now on!

NerdSEQ Firmware V1.17

I just released the new NerdSEQ firmware V1.17 with some minor updates and fixes:

  • Fix: In the Sample Load menu, deleting in the ‘Abort’ row could reset the NerdSEQ
  • Added ‘All Sounds Off’ Midi Message, releases all Notes.
  • Automator value browsing in the FX section changes now the Automatorfunction with shift+up/down and the value with shift left-right. Current values (scaled) are automatically filled in when browsing through the functions
  • Added: Autoload function in the setup menu. Set the last saved project to autoload on startup.
  • Fix: In the sequencer screen if the global transpose plus the playing note is higher than the highest note (and lower than the lowest) which can lead to a glitch or to a crash worst case.

You can download the firmware as usual on the NerdSEQ page here or on the Forum.

New NerdSEQ Firmware V1.16

NerdSEQ stock, Superbooth 2018

First of all a happy new year and all the best for 2018 to all of you!!

2017 was agreat year for me as i really got started with the company and releasing the NerdSEQ which was a great success and highly accepted by all of you! The first batch sold very well and now the 2nd batch is already in the making. At this point i can’t make any new NerdSEQs as i am waiting for a component since 6 weeks which seem to be lost on the way. Even though i made multiple orders for it, none of them arrived yet. I hope for them to arrive soon and be able to deliver again before february. The good thing about it is that i already designed PLAN B so i don’t rely on this component anymore for the future. But that will be earliest ready at the end of february, begin march.

 

Superbooth 2018 is coming and i booked my table again for it. More info coming!

NerdSEQ shipping and more news

Oh yes, i got to post something from time to time here.

The NerdSEQ is on the market and some units have already been shipped. Though i am still busy getting the production running i add some to the stock every few days. The NerdSEQ is available at Schneidersladen which i really cool, too!!

So stay tuned and keep checking if there is no stock, i will build it up in the next weeks.

Nerdseq production started

After a succesfull betatest phase i am happy to announce that the Nerdseq production of the first batch just started. In a few weeks i will receive the assembled boards and all needed components. If everything is on time, produced well and tested then i can start to ship the first units at the end of August 2017.

After Superbooth

Superbooth was amazing!

Thanks to all the people who came by to check the real thing. I got many positive responses and saw loads of happy faces who can’t wait for all to be released.
As the Nerdsynth will take a while, the Nerdseq is very close to hit the market. Planned release is now July of 2017. More information about orders and avaliability comes as soon as possible.

 

NerdSEQ update 03/2017

Oh well, i am lazy with the blog updates. But that doesn’t mean that i am not busy with the Projects. Actually the opposite is the case. I use every free minute to get the NerdSEQ ready. The Betatest batch is already in production and estimated to be ready in the middle of march.  When the hardware is fine, i will directly start the first real batch. The Nerdsynth is delayed now until the Nerdseq production is running.

In April i will present the NerdSEQ, it’s expansion modules and the Nerdsynth prototype at the already famous Superbooth Fair for electronic instruments on (April 20-22 2017 in Berlin). Visit me at booth O507, XOR Electronics (My company behind the NerdSEQ and Nerdsynth). From then the first Nerdseq batch will be available.